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1. IDEA - Introduce the starterfit series! - in Feedback/Requests [original thread]
The starter fit series: - Only unmodified starter fittings - Squad size maximum 2 - Great for newb and poor vets CCP devs, how hard would this be to make happen?
- by ZymposieR Rusty - at 2015.10.26 13:46:00
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2. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
Agreed! Acquisition needs to be as different from domination as possible! The most ******** thing about acquisition exept for the freakning name is when you get the objective on the domination place two times in one match. 2 minutes is a good ...
- by ZymposieR Rusty - at 2015.09.01 11:21:00
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3. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Maylar Snow wrote: CCP Rattati wrote: Dear players, --snip-- Updated Concept: Rewards Team A earns what Team B lost, Team B earns what Team A lost, is the fundamental principle. BPO's are calculated as BPC's into the formula so there i...
- by ZymposieR Rusty - at 2015.01.23 15:14:00
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4. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, another topic on PC, but now on self attacking to lock Districts. There are multiple ways to use alts and clone packs to self lock. One way is to create a corp, fill it with alts, send them ISK from your overf...
- by ZymposieR Rusty - at 2015.01.20 21:57:00
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5. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: CCP Rattati wrote: The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with y...
- by ZymposieR Rusty - at 2015.01.20 20:45:00
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6. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Start by wiping out all isk and gear that's not BPO. To attack you need to get clones trough warbarge, to do this you need active players. One active players can generate more activity by playing more. Maby wp will be a good indicator. A Corp c...
- by ZymposieR Rusty - at 2015.01.20 20:41:00
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7. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Loser gets rewarded accordingly to destroyed gear. Winner gets way more, maby accordingly to number of clones destroyed or left behind + destroyed gear... In a raid, you get payed for everything u destroy as an attacker. Including turrets, suits...
- by ZymposieR Rusty - at 2015.01.20 20:23:00
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8. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Timers should be spread out acording to number of active players across the galaxy. This way we get eu, us, and Asia planets and districts close to eachoter. Timers should be fixed and open for something like 2 - 6 hours, depending on how many di...
- by ZymposieR Rusty - at 2015.01.20 20:07:00
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9. We should take another look at base HP ratios... - in Feedback/Requests [original thread]
I'd like more differences between the suits. Cal, like u suggested. More shield, less armor. More and faster shield Regen. Gallente, less shield more armor. Less shield Regen. Minmatar, less ehp. More speed, faster Regen of shield and armor....
- by ZymposieR Rusty - at 2014.12.20 05:30:00
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10. Small fix for the downtime - in Feedback/Requests [original thread]
Bumpetybump This is an good idea
- by ZymposieR Rusty - at 2013.09.28 12:13:00
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11. [Request] Please make another mercenary pack! - in Feedback/Requests [original thread]
Please make one now, before the omega boosters comes bakc! My Suggestion: Mercenary platinum pack: Cost 149 $ 300 000 Aur 2 Active Omega booster 7 days 1 Passive Omega booster 30 days 2 Passive Skill boosters 30 Days 2 Active Skill boo...
- by ZymposieR Rusty - at 2013.09.28 12:11:00
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12. Triple and Doulble sp How about a week of Triple or Double isk - in Feedback/Requests [original thread]
Good idea! Tripple ISK week in addition to triplle SP weeks :) And an double ISK + double SP week :) Happy times!
- by ZymposieR Rusty - at 2013.09.23 12:26:00
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13. Small fix for the downtime - in Feedback/Requests [original thread]
All matches should stop 3 mikes bofore downtime. The team in the lead should win and everyone get their payouts. Small fix, more happy *****....
- by ZymposieR Rusty - at 2013.09.23 12:24:00
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